Birds of War is a Steam primary platform title — the game is sold exclusively on Steam for Windows, with App ID 4223300, priced at $9.99 USD (or $7.99 USD with the launch -20% discount), and distributed exclusively through the HexNest Games Steam developer account. Steam is the only first-party storefront as of patch 1.1.5, and the HexNest Games site redirects players to the Steam product page for purchase.
This page documents the Steam primary platform status: the store page layout, pricing and regional currency, the launch discount, family sharing, Steam Cloud saves, Steam Workshop integration, and the patch cadence that flows through Steam News.
Steam App ID and Store Page
The canonical Steam product page is at store.steampowered.com/app/4223300/Birds_of_War/. The App ID 4223300 is the canonical identifier across all Steam integrations:
| Steam feature | App ID reference |
|---|---|
| Store page | /app/4223300/Birds_of_War/ |
| Steam News | /news/app/4223300 |
| Steam Community | /app/4223300 |
| Steam Workshop | /app/4223300/workshop/ |
| Steam Charts | /app/4223300/charts/ |
| SteamDB | steamdb.info/app/4223300 |
Players who want to link to any Steam resource should use the canonical URL with App ID 4223300.
Pricing and Regional Currency
The base price is $9.99 USD, with a launch -20% discount that runs for the first two weeks after launch (estimated based on typical Steam launch discount windows). The price in regional currencies:
| Currency | Base price | Launch price | Note |
|---|---|---|---|
| USD | $9.99 | $7.99 | Default |
| EUR | €9.99 | €7.99 | Eurozone |
| GBP | £7.99 | £6.39 | UK |
| JPY | ¥1,500 | ¥1,200 | Japan |
| CNY | ¥68 | ¥54 | China (region-locked in some cases) |
| BRL | R$49,90 | R$39,90 | Brazil |
| RUB | 999₽ | 799₽ | Russia (region-locked in 2026) |
| CAD | $13.99 | $11.19 | Canada |
| AUD | $14.99 | $11.99 | Australia |
| INR | ₹799 | ₹639 | India |
The regional pricing is automatically applied based on the user's Steam region setting. The launch discount window is the standard 14-day launch discount that most indie Steam titles ship with.
Family Sharing Support
Birds of War supports Steam Family Sharing. A player who owns the game can share the library with up to 5 family members on authorized devices, and the shared users can play the game concurrently on different devices. The feature is enabled by default in the Steam Family Sharing settings.
Refund Policy
Birds of War is subject to Steam's standard refund policy:
- 14-day refund window from the purchase date.
- Under 2 hours of playtime is the threshold.
- Refunds can be requested through Steam Support.
Players who hit a bug or compatibility issue should request a refund within the window if they cannot play.
Steam Cloud Saves
Steam Cloud saves are enabled by default for Birds of War. The cloud sync covers:
- Ranked progress (rank tier, MVB totals, season rewards).
- Settings (graphics, audio, controller).
- Mod subscriptions (which Workshop mods are subscribed).
The cloud sync is automatic and runs after each match. Players who switch between devices (e.g., desktop + Steam Deck) will see their progress synced within minutes.
Cross-Device Play Considerations
The Steam Cloud saves enable a cross-device play flow:
- Play a ranked match on the desktop.
- Quit the game.
- Open the game on the Steam Deck.
- The Steam Cloud syncs and the rank progress is available.
The cross-device flow is fully functional for ranked progression. Workshop mod subscriptions may not auto-sync, however, which requires the player to re-subscribe on each device (estimated, depending on Steam Cloud config).
The Steam News Patch Cadence
The Steam News hub at store.steampowered.com/news/app/4223300 is the canonical patch note archive. The launch cadence has been:
| Patch | Date | Type | Source |
|---|---|---|---|
| 1.0.0 | July 22, 2026 | Launch | Steam News |
| 1.0.5 | (within 5 days of launch) | Highrise shrink + balance | Steam News |
| 1.1.0 | (within 4 weeks of launch) | Seagull damage tuning | Steam News |
| 1.1.5 | July 23, 2026 | Seagull nerf + Eagle buff + Golden Egg Crate | Steam News |
The 1.0.5 Hotfix Cadence
The patch cadence is roughly 4–6 weeks for major balance patches and 1–2 weeks for hotfixes (estimated based on observed launch-week cadence). The 1.1.5 patch shipped one day after launch because it had been queued for the launch window. Players who want to track patches should subscribe to the Steam News feed through the Steam client or through an RSS reader pointing at the Steam News URL.
The Steam News vs Discord Patch Communication
The studio uses two channels for patch communication: Steam News (formal patch notes with full technical detail) and HexNest Discord (community-friendly patch summary with developer commentary). Both channels release on the same day for major patches, but the Discord patch summary often includes developer intent commentary that is not in the Steam News version. Players who want both technical detail and developer intent should monitor both channels.
Steam Workshop Integration
The Steam Workshop is the canonical modding destination for Birds of War. The Workshop at steamcommunity.com/app/4223300/workshop/ has accumulated hundreds of mods in launch week. The full Workshop documentation is in the Steam Workshop publishing guide.
Workshop mods subscribe through the Steam client and auto-activate when the game launches. Players who want to disable mods can do so through the Steam Workshop UI.
Steam Charts and SteamDB
The Steam Charts at store.steampowered.com/app/4223300/charts/ track the game's concurrent player counts, and SteamDB at steamdb.info/app/4223300 tracks the technical details (build ID, depots, regional pricing).
The launch-week player count peaked at the launch day and has stabilized at a launch-week average of several thousand concurrent players (estimated based on Steam Charts patterns for indie UE5 titles). The exact numbers should be checked on Steam Charts directly.
Why Steam Is the Primary Platform
HexNest Games' decision to ship Steam-exclusive has three strategic implications:
Implication 1 — Steam Workshop Modding Ecosystem
The Steam Workshop integration is the most consequential Steam-exclusive feature for Birds of War. The no-code mod kit (UE 5.6 mod kit beginner's guide) integrates directly with Steam Workshop, which is the platform that has the largest modding community for indie titles. Shipping on Epic Game Store or GOG would have lost this ecosystem.
Implication 2 — Steam Cloud Cross-Device
The Steam Cloud infrastructure enables seamless cross-device play (desktop + Steam Deck + Linux). Epic Game Store and GOG have weaker cloud infrastructure, which would have reduced the cross-device flow.
Implication 3 — Steam News for Patch Communication
The Steam News hub is the canonical patch note destination for Birds of War, and Steam's notification system ensures players see patch announcements without external communication. HexNest's small team benefits from Steam's built-in communication infrastructure.
Implication 4 — Single-Platform Matchmaking Population
Steam's first-party matchmaking service provides the largest single-platform population for Birds of War, which keeps ranked queue times short and the ranked ladder integrity high. Splitting the population across storefronts would degrade the competitive experience, particularly at off-peak hours.
The four implications together make Steam the strongest single-storefront choice for an indie UE5 title with a modding-ecosystem focus and a competitive ranked ladder. Players who want the strongest modding, cloud, patch communication, and ranked matchmaking experience should default to Steam.
Steam-Exclusive Limitations
The Steam exclusivity has two limitations:
Limitation 1 — No Mac Native Client
The Steam Mac client exists, but Birds of War is Windows-only (see the macOS CrossOver setup guide). Mac players use CrossOver as a workaround. The Mac native client is not announced as of patch 1.1.5.
Limitation 2 — No Console Versions
The Steam platform is PC-only. Console versions would require separate publishing channels (PlayStation, Xbox, Nintendo). Console availability is not confirmed as of patch 1.1.5 (estimated). The HexNest studio size (three-person) is the most-likely reason console ports are not in development.
Limitation 3 — No Linux Native Client
The Steam Linux client exists, but Birds of War is Windows-only at the engine level. Linux players use Steam Play Proton as a workaround (see the Linux and Steam Deck guide). The Proton layer is functional but not studio-validated, which means Linux compatibility issues are community-tracked rather than officially supported.
Steam Input and Controller Customization
Birds of War supports Steam Input natively, which means players can configure every controller through the Steam Input configurator without exiting the game. The supported controllers include DualSense (PS5), DualShock 4 (PS4), Xbox Series X/S, Xbox One, and most third-party gamepads. Each controller profile can be customized with:
| Setting | Default | Range | Best For |
|---|---|---|---|
| Stick sensitivity | 1.0× | 0.5×–2.5× | Fine-tuning aerial control |
| Gyro aiming | Off | On/Off | DualSense motion aiming |
| Trigger deadzone | 10% | 5%–25% | Talon Dive commit timing |
| Haptics intensity | Medium | Off/Low/Medium/High | DualSense feedback |
| Motion controls | Off | On/Off | Hybrid mouse-gamepad play |
The DualSense haptics integration is particularly strong in 1.1.5. Trigger resistance scales with cooldown availability — when Talon Dive is off cooldown, the right trigger stiffens slightly; when Wing Shred is cooling down, the left trigger softens. This adaptive haptic system is unique among indie hero shooters and is one of the strongest reasons to play on Steam with a DualSense over keyboard-and-mouse only.
Steam Big Picture Mode
Steam Big Picture Mode is the recommended way to play Birds of War on a TV or in a living room setup. Big Picture Mode routes the Steam Input configurator, controller profiles, and Steam Cloud sync through a TV-friendly interface. The launch time for Big Picture Mode is approximately 8–12 seconds, which is acceptable for couch play.
Steam Family Sharing and Parental Controls
The Steam Family Sharing feature allows a primary owner to share Birds of War with up to 5 family members on authorized devices. The shared users can play concurrently on different devices, and each user maintains separate Steam Cloud progress, ranked ladder, and mod subscriptions. Family Sharing does not share DLC purchases unless explicitly shared, but Birds of War has no DLC at launch.
Steam Family Options provides parental controls for restricting play time, content access, and friend list interactions. The parental control rules apply across all shared devices in the family group, which makes Family Options the cleanest way to manage a household with mixed-age players.
Frequently Asked Questions
Is Birds of War on Steam?
Yes. Birds of War is a Steam primary platform title, sold exclusively on Steam for Windows at App ID 4223300.
What is the Steam App ID?
4223300. The canonical store page is at store.steampowered.com/app/4223300/Birds_of_War/.
How much does Birds of War cost?
$9.99 USD base price, $7.99 USD with the launch -20% discount. Regional prices vary by currency.
Does Steam Family Sharing work?
Yes. Birds of War supports Steam Family Sharing for up to 5 family members.
Does Steam Cloud work?
Yes. Steam Cloud saves are enabled by default, covering ranked progress, settings, and mod subscriptions.